Virtual sound localization techniques developed for listening to music over headphones involve binaural rendering that requires adaptation to the listener’s head and body position. Proposed solutions use virtual loudspeakers controlled by head tracking devices. This paper discusses the question: what is the ideal reference direction for head tracking, and how should head tracking adapt to a listener in motion?

Virtual Reality Music in the Real World
Virtual sound localization techniques developed for listening to music over headphones involve binaural rendering that requires adaptation to the listener’s head and body position. Proposed solutions use virtual loudspeakers controlled by head tracking devices. This paper discusses the question: what is the ideal reference direction for head tracking, and how should head tracking adapt to a listener in motion?

